Quick Summary: I had to pause the coding progress a bit to actually decide what sort of game I wanted to make with this wacky ... Also, I added support for parallax scrolling background objects to be arbitrarily specified in ...

Xna Side Project First Steps -

I had to pause the coding progress a bit to actually decide what sort of game I wanted to make with this wacky ... Also, I added support for parallax scrolling background objects to be arbitrarily specified in ... Today I finally started working on the whole idea of giving "Equipment" to our hero.

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  • I had to pause the coding progress a bit to actually decide what sort of game I wanted to make with this wacky ...
  • Also, I added support for parallax scrolling background objects to be arbitrarily specified in ...
  • Today I finally started working on the whole idea of giving "Equipment" to our hero.

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XNA Side Project - First Steps

XNA Side Project - First Steps

Read more details and related context about XNA Side Project - First Steps.

XNA Tutorial - 01 Creating a new XNA 4.0 Project

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Read more details and related context about XNA Tutorial - 01 Creating a new XNA 4.0 Project.

XNA Sidescroller Project 01

XNA Sidescroller Project 01

Read more details and related context about XNA Sidescroller Project 01.

XNA Side Project - Sample Equipment

XNA Side Project - Sample Equipment

Today I finally started working on the whole idea of giving "Equipment" to our hero. The sample here is a set of high-jump boots ...

Lesson-01 Making a New Project and Showing First Window (www.xnaguide.com)

Lesson-01 Making a New Project and Showing First Window (www.xnaguide.com)

Read more details and related context about Lesson-01 Making a New Project and Showing First Window (www.xnaguide.com).

XNA Side Project - One Hit Point Wonder

XNA Side Project - One Hit Point Wonder

I'm finally back. I had to pause the coding progress a bit to actually decide what sort of game I wanted to make with this wacky ...

Project Overview of Pipeline Development with Maya and XNA

Project Overview of Pipeline Development with Maya and XNA

Learn more at: -~-~~-~~~-~~-~- Digital-Tutors is now Pluralsight. Learn more: ...

XNA Side Project - Layers and Doors

XNA Side Project - Layers and Doors

Rendering is divided into layers now. Also, I added support for parallax scrolling background objects to be arbitrarily specified in ...

XNA Beat Em Up Project 001

XNA Beat Em Up Project 001

Read more details and related context about XNA Beat Em Up Project 001.

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Getting Started with XNA 3.1 - Part 1

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