Short Overview: A quick way on how to make an enemy move a certain distance and follow the player when it gets within a set range. This technique gives the program the ability to use different sprite sheets for different actions.
Xna Tutorial 38 Advanced Animation -
A quick way on how to make an enemy move a certain distance and follow the player when it gets within a set range. This technique gives the program the ability to use different sprite sheets for different actions. This type of movement will make an image move in a different, and sometimes better way.
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- A quick way on how to make an enemy move a certain distance and follow the player when it gets within a set range.
- This technique gives the program the ability to use different sprite sheets for different actions.
- This type of movement will make an image move in a different, and sometimes better way.
- This is the second part to the last video and hopefully this is the last boring
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