At a Glance: So, I did realize immediately after recording this that the confusing bug from an invisible surface was actually from the ceiling ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...

C Custom Opengl Engine Devlog 2 -

So, I did realize immediately after recording this that the confusing bug from an invisible surface was actually from the ceiling ... I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... New additions are the bathroom, planar reflections, lighting shader tweaks, and inventory.

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  • So, I did realize immediately after recording this that the confusing bug from an invisible surface was actually from the ceiling ...
  • I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
  • New additions are the bathroom, planar reflections, lighting shader tweaks, and inventory.

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