Page Summary: I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... In today's video, I'm showcasing the new Isle Editor now a fully separate application.
C Custom Opengl Engine Devlog 4 -
I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ... In today's video, I'm showcasing the new Isle Editor now a fully separate application. Each light source now only has its shadowmap updated if one or more axis aligned ...
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- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
- In today's video, I'm showcasing the new Isle Editor now a fully separate application.
- Each light source now only has its shadowmap updated if one or more axis aligned ...
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