Main Takeaway: In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate. I'm developing a system where polygons fracture in response to forces and impulses from
Java Game Dev Exploring Libgdx And Box2d Physics Vlog 01 -
In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate. I'm developing a system where polygons fracture in response to forces and impulses from I've been refining the tongue dynamics for scenarios with multiple tongues.
Important details found
- In this video, I experimented with the idea of using multiple tongues to attach to fixed grounded objects and navigate.
- I'm developing a system where polygons fracture in response to forces and impulses from
- I've been refining the tongue dynamics for scenarios with multiple tongues.
- In this latest experiment, I have a simple tongue interaction with food.
- Join the Discord: In this tutorial I begin to walk through Erin Catto's
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