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Kinect Processing With Simpleopenni Hands Distance -

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Visual References

Kinect: Processing with SimpleOpenNI: Hands distance
Kinect: Processing with SimpleOpenNI: Point distance
Max/MSP - Kinect2-nimateUPD-hand-distance
Processing + SimpleOpenNI + Kinect
Kinect: Processing with SimpleOpenNI: Controlling a model
Kinect: Processing with SimpleOpenNI: CircleHead
Processing: Testing SimpleOpenNI + ControlP5 (Kinect)
Processing: Testing Depthmap Lines (Kinect)
Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI
Kinect: Processing with SimpleOpenNI: 3d map
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Kinect: Processing with SimpleOpenNI: Hands distance

Kinect: Processing with SimpleOpenNI: Hands distance

Read more details and related context about Kinect: Processing with SimpleOpenNI: Hands distance.

Kinect: Processing with SimpleOpenNI: Point distance

Kinect: Processing with SimpleOpenNI: Point distance

Read more details and related context about Kinect: Processing with SimpleOpenNI: Point distance.

Max/MSP - Kinect2-nimateUPD-hand-distance

Max/MSP - Kinect2-nimateUPD-hand-distance

Read more details and related context about Max/MSP - Kinect2-nimateUPD-hand-distance.

Processing + SimpleOpenNI + Kinect

Processing + SimpleOpenNI + Kinect

Read more details and related context about Processing + SimpleOpenNI + Kinect.

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Read more details and related context about Kinect: Processing with SimpleOpenNI: Controlling a model.

Kinect: Processing with SimpleOpenNI: CircleHead

Kinect: Processing with SimpleOpenNI: CircleHead

Read more details and related context about Kinect: Processing with SimpleOpenNI: CircleHead.

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Testing My DepthMap 3D + controlP5 sketch 1 by Iván Macuil Priego. México 2013. Based on

Processing: Testing Depthmap Lines (Kinect)

Processing: Testing Depthmap Lines (Kinect)

Read more details and related context about Processing: Testing Depthmap Lines (Kinect).

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Here I'm demonstrating one advantage of skeleton tracking over regular

Kinect: Processing with SimpleOpenNI: 3d map

Kinect: Processing with SimpleOpenNI: 3d map

Read more details and related context about Kinect: Processing with SimpleOpenNI: 3d map.