Page Summary: So, I have started to dabble with C++, I intend to port my XNA C# code over to C++, should be interesting eh... Testing the GGR (Geographic Grid Registration) system as well as the GSM (Game State Manager) and the Post Processing.

Randomchaos 3d Engine With C -

So, I have started to dabble with C++, I intend to port my XNA C# code over to C++, should be interesting eh... Testing the GGR (Geographic Grid Registration) system as well as the GSM (Game State Manager) and the Post Processing. In this tool-assisted education video I walk through the creation of a Duke Nukem

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  • So, I have started to dabble with C++, I intend to port my XNA C# code over to C++, should be interesting eh...
  • Testing the GGR (Geographic Grid Registration) system as well as the GSM (Game State Manager) and the Post Processing.
  • In this tool-assisted education video I walk through the creation of a Duke Nukem
  • So, I have added some more post processing effects, also a basic terrain.

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Visual References

RandomChaos 3D Engine with C++
RandomChaos 3D Engine - More Testing
RandomChaos 3D Engine - Shadows
Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection
RandomChaos 3D Engine Physics
RandomChaos 3D Engine - Another Test
RandomChaos 3D Engine - Physics
RandomChaos 3D Engine - Terrain Example 1
RandomChaos 3D Engine - Example Model 1
Creating a Doom-style 3D engine in C
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RandomChaos 3D Engine with C++

RandomChaos 3D Engine with C++

So, I have started to dabble with C++, I intend to port my XNA C# code over to C++, should be interesting eh...

RandomChaos 3D Engine - More Testing

RandomChaos 3D Engine - More Testing

So, I have added some more post processing effects, also a basic terrain. This was to show the interaction of the post proecssing, ...

RandomChaos 3D Engine - Shadows

RandomChaos 3D Engine - Shadows

Read more details and related context about RandomChaos 3D Engine - Shadows.

Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection

Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection

Read more details and related context about Code-It-Yourself! 3D Graphics Engine Part #1 - Triangles & Projection.

RandomChaos 3D Engine Physics

RandomChaos 3D Engine Physics

Still not got it right, but thought I would post a progress clip. Physics hurts.....lol.

RandomChaos 3D Engine - Another Test

RandomChaos 3D Engine - Another Test

Testing the GGR (Geographic Grid Registration) system as well as the GSM (Game State Manager) and the Post Processing.

RandomChaos 3D Engine - Physics

RandomChaos 3D Engine - Physics

Read more details and related context about RandomChaos 3D Engine - Physics.

RandomChaos 3D Engine - Terrain Example 1

RandomChaos 3D Engine - Terrain Example 1

Read more details and related context about RandomChaos 3D Engine - Terrain Example 1.

RandomChaos 3D Engine - Example Model 1

RandomChaos 3D Engine - Example Model 1

Read more details and related context about RandomChaos 3D Engine - Example Model 1.

Creating a Doom-style 3D engine in C

Creating a Doom-style 3D engine in C

In this tool-assisted education video I walk through the creation of a Duke Nukem