Page Summary: In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. The option to Quantize your timeline lets you control the number of frames displayed in your animation.
Rive 101 Interpolation -
In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. The option to Quantize your timeline lets you control the number of frames displayed in your animation. The Graph Editor is an alternative way to both visualize and adjust easing within an animation.
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- In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity.
- The option to Quantize your timeline lets you control the number of frames displayed in your animation.
- The Graph Editor is an alternative way to both visualize and adjust easing within an animation.
- When you transform objects, their children inherit the same transformations.
- In this video will discuss one of the ways you can add easing with the ...
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