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  • Uses graphics from the web comic Axe Cop, which are Copyright Ethan Nicolle.

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Supporting Images

Soft shadow mapping with variable penumbra
Soft shadow mapping with variable penumbra
Realtime soft shadows with variable penumbra using polygon backprojection
PCSS ( Soft Shadows ) with JavaScript and WebGL
Euclidean Distance Transform Soft Shadow Mapping
Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping
Soft Shadows with Cascaded Shadow Maps
Revectorization-based Soft Shadow Mapping
Variance Soft Shadow Mapping
Penumbra-based shadows for area lights
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Soft shadow mapping with variable penumbra

Soft shadow mapping with variable penumbra

Read more details and related context about Soft shadow mapping with variable penumbra.

Soft shadow mapping with variable penumbra

Soft shadow mapping with variable penumbra

Uses graphics from the web comic Axe Cop, which are Copyright Ethan Nicolle. Used with permission.

Realtime soft shadows with variable penumbra using polygon backprojection

Realtime soft shadows with variable penumbra using polygon backprojection

Read more details and related context about Realtime soft shadows with variable penumbra using polygon backprojection.

PCSS ( Soft Shadows ) with JavaScript and WebGL

PCSS ( Soft Shadows ) with JavaScript and WebGL

Read more details and related context about PCSS ( Soft Shadows ) with JavaScript and WebGL.

Euclidean Distance Transform Soft Shadow Mapping

Euclidean Distance Transform Soft Shadow Mapping

Read more details and related context about Euclidean Distance Transform Soft Shadow Mapping.

Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping

Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping

Read more details and related context about Improved Anti-Aliasing for Euclidean Distance Transform Shadow Mapping.

Soft Shadows with Cascaded Shadow Maps

Soft Shadows with Cascaded Shadow Maps

Read more details and related context about Soft Shadows with Cascaded Shadow Maps.

Revectorization-based Soft Shadow Mapping

Revectorization-based Soft Shadow Mapping

Paper Abstract: In this paper, we present revectorization‐based

Variance Soft Shadow Mapping

Variance Soft Shadow Mapping

Read more details and related context about Variance Soft Shadow Mapping.

Penumbra-based shadows for area lights

Penumbra-based shadows for area lights

Read more details and related context about Penumbra-based shadows for area lights.