Short Overview: I recently focused my efforts on the development of some widgets for displaying lists of items, in particular: listviews, menus and ... The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and
Texturemind Framework C Vulkan Simple Gui Step 1 -
I recently focused my efforts on the development of some widgets for displaying lists of items, in particular: listviews, menus and ... The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format.
Important details found
- I recently focused my efforts on the development of some widgets for displaying lists of items, in particular: listviews, menus and ...
- The scene has been imported with AssImp library and rendered by a 3D engine programmed by me in C++ and
- The 3D object is imported with AssImp library from Collada (.dae) format into my 3D Mesh format.
- The video shows the very first version of the material system and mesh rendering with
- I'm developing a library for application, tools and in-game user interfaces.
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