Topic Brief: Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high. A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ...

Top Down Xna Game Progress 3 -

Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high. A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ... Things added: new weapon - Shotgun, some art, and some gameplay refinements.

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  • Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high.
  • A great amount has changed since the last video, re-done a lot of the visuals, added a HUD with status bars, and added a few ...
  • Things added: new weapon - Shotgun, some art, and some gameplay refinements.
  • Small update to show the new firing positions, the robot now shoots through its arms (weapons).
  • A lot has changed in this update, I finally got round to putting in a Tile Engine, so the

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Top Down XNA Game - Progress 3

Top Down XNA Game - Progress 3

Small update to show the new firing positions, the robot now shoots through its arms (weapons).

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This is a project im currently working on. Things added: new weapon - Shotgun, some art, and some gameplay refinements.

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Top Down XNA Game - Progress 2

Just a little update on the previous version, testing out some recoil values and how odd it looks when its set a little too high.

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Top Down XNA Game - Progress 1

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