Topic Brief: Starting to develop effect system: warnings that are going to be shown above the tiles before the enemy strikes there. We've implemented the logic behind bonus pickups and managed to show the player that he won!
Gamedev With Libgdx E06 User Interface -
Starting to develop effect system: warnings that are going to be shown above the tiles before the enemy strikes there. We've implemented the logic behind bonus pickups and managed to show the player that he won! In this episode we put all the game code we removed from the main class into it's own.
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- Starting to develop effect system: warnings that are going to be shown above the tiles before the enemy strikes there.
- We've implemented the logic behind bonus pickups and managed to show the player that he won!
- In this episode we put all the game code we removed from the main class into it's own.
- Let's make first step towards adding multiple playable characters into our game!
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