Reference Summary: 1st week unity-like scene editor with scene nodes hierarchy inspector components (transform, camera, mesh) assets loading ... So far I've got a fully deferred pipeline, HDR, bloom, ESM soft shadows, and a bunch of other stuff I didn't use.
Opengl Game Engine Progress 720p -
1st week unity-like scene editor with scene nodes hierarchy inspector components (transform, camera, mesh) assets loading ... So far I've got a fully deferred pipeline, HDR, bloom, ESM soft shadows, and a bunch of other stuff I didn't use.
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- 1st week unity-like scene editor with scene nodes hierarchy inspector components (transform, camera, mesh) assets loading ...
- So far I've got a fully deferred pipeline, HDR, bloom, ESM soft shadows, and a bunch of other stuff I didn't use.
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