Reference Summary: I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too. Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer.

Opengl Hell Engine Dev 04 Pbr And Transparency -

I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too. Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

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  • I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too.
  • Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer.
  • After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game
  • Added indirect specular to the lighting equation and got the basics of the knife working.
  • Nothing new visually since the last video, whole lotta micro optimizations though.

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OpenGL Hell Engine Dev 04: PBR and transparency.

OpenGL Hell Engine Dev 04: PBR and transparency.

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

OpenGL Hell Engine Dev 03: Windows and Weatherboards

OpenGL Hell Engine Dev 03: Windows and Weatherboards

Probably should work on some lighting next, it's pretty fucking ugly right now.

OpenGL Rendering Engine 2021

OpenGL Rendering Engine 2021

After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

OpenGL Hell Engine Dev 14: More glass

OpenGL Hell Engine Dev 14: More glass

Read more details and related context about OpenGL Hell Engine Dev 14: More glass.

OpenGL Hell Engine Dev 02: Level Editor

OpenGL Hell Engine Dev 02: Level Editor

Read more details and related context about OpenGL Hell Engine Dev 02: Level Editor.

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

Read more details and related context about OpenGL Hell Engine Dev 08: Shotgun.

OpenGL Hell Engine Dev 12: Glass and editor progress

OpenGL Hell Engine Dev 12: Glass and editor progress

I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too.

OpenGL Hell Engine Dev 10: Indirect specular and knife

OpenGL Hell Engine Dev 10: Indirect specular and knife

Added indirect specular to the lighting equation and got the basics of the knife working. Next up MP7, dual mouse/keyboard ...

OpenGL Hell Engine Dev 18: Four mice four keyboards

OpenGL Hell Engine Dev 18: Four mice four keyboards

Supports quad mouse n keys. Nothing new visually since the last video, whole lotta micro optimizations though.

RightEngine PBR first demo (C++ OpenGL)

RightEngine PBR first demo (C++ OpenGL)

Read more details and related context about RightEngine PBR first demo (C++ OpenGL).