Short Overview: Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

Opengl Hell Engine Dev 11 Mp7 And Ads -

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game This turned out to be a lot harder than I expected, so quite a bit more work to do on this one.

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  • Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer.
  • After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game
  • This turned out to be a lot harder than I expected, so quite a bit more work to do on this one.
  • Added indirect specular to the lighting equation and got the basics of the knife working.
  • Probably should work on some lighting next, it's pretty fucking ugly right now.

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OpenGL Hell Engine Dev 11: MP7 and ADS
OpenGL Hell Engine Dev 03: Windows and Weatherboards
OpenGL Hell Engine Dev 04: PBR and transparency.
OpenGL Hell Engine Dev 10: Indirect specular and knife
OpenGL Hell Engine Dev 08: Shotgun
OpenGL Hell Engine Dev 14: More glass
OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations
OpenGL Game Demo
OpenGL Rendering Engine 2021
OpenGL/Vulkan c++ game engine dev: 100𝑲 π‘ͺπ’†π’π’†π’ƒπ’“π’‚π’•π’Šπ’π’ 𝑬𝑫𝑰𝑻𝑰𝑢𝑡
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OpenGL Hell Engine Dev 11: MP7 and ADS

OpenGL Hell Engine Dev 11: MP7 and ADS

Dual keyboard n mouse now supported. For more frequent updates and download link:

OpenGL Hell Engine Dev 03: Windows and Weatherboards

OpenGL Hell Engine Dev 03: Windows and Weatherboards

Probably should work on some lighting next, it's pretty fucking ugly right now.

OpenGL Hell Engine Dev 04: PBR and transparency.

OpenGL Hell Engine Dev 04: PBR and transparency.

Couldn't stand how ugly things looked so spent the last 5 days reimplementing the good parts of my old renderer. With the new ...

OpenGL Hell Engine Dev 10: Indirect specular and knife

OpenGL Hell Engine Dev 10: Indirect specular and knife

Added indirect specular to the lighting equation and got the basics of the knife working. Next up

OpenGL Hell Engine Dev 08: Shotgun

OpenGL Hell Engine Dev 08: Shotgun

Read more details and related context about OpenGL Hell Engine Dev 08: Shotgun.

OpenGL Hell Engine Dev 14: More glass

OpenGL Hell Engine Dev 14: More glass

Read more details and related context about OpenGL Hell Engine Dev 14: More glass.

OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations

OpenGL Hell Engine Dev 15: Misc bug fixes and optimizations

Honing in on a release date for the local multiplayer demo. By the end of the year seems achiveable.

OpenGL Game Demo

OpenGL Game Demo

Read more details and related context about OpenGL Game Demo.

OpenGL Rendering Engine 2021

OpenGL Rendering Engine 2021

After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/game

OpenGL/Vulkan c++ game engine dev: 100𝑲 π‘ͺπ’†π’π’†π’ƒπ’“π’‚π’•π’Šπ’π’ 𝑬𝑫𝑰𝑻𝑰𝑢𝑡

OpenGL/Vulkan c++ game engine dev: 100𝑲 π‘ͺπ’†π’π’†π’ƒπ’“π’‚π’•π’Šπ’π’ 𝑬𝑫𝑰𝑻𝑰𝑢𝑡

This turned out to be a lot harder than I expected, so quite a bit more work to do on this one. Thank you to everybody who has ...