Quick Context: Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...
Grey Commodore64 Raycasting Engine Demo 12 -
Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
Important details found
- Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
- What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...
- Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
- The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ...
- What's new: - menu & intermission screens - a larger level with more pickups and enemies Credits: - Programming and sprites: ...
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