At a Glance: This version of the grey engine, just like main one, runs in multicolor bitmap mode, but it modifies the bitmap itself rather than color ... Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ...

Commodore 64 Raycasting In 80x100 Test -

This version of the grey engine, just like main one, runs in multicolor bitmap mode, but it modifies the bitmap itself rather than color ... Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ... What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

Important details found

  • This version of the grey engine, just like main one, runs in multicolor bitmap mode, but it modifies the bitmap itself rather than color ...
  • Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ...
  • What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

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Commodore 64 raycasting in 80x100* test
Commodore 64 raycasting in 148x100 test
Commodore 64 raycasting in 80x50 test
Commodore 64 raycasting in 160x200 test
Commodore 64 raycasting in 148x100 test 2
#Commodore64 raycasting engine demo 1
New C64 PETSCII 3d raycasting engine with Atari like colour ambiance!
Grey (#commodore64 #raycasting engine demo 13)
#commodore64  raycasting engine demo 2
Grey (#commodore64 #raycasting engine demo 10)
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Commodore 64 raycasting in 80x100* test

Commodore 64 raycasting in 80x100* test

Read more details and related context about Commodore 64 raycasting in 80x100* test.

Commodore 64 raycasting in 148x100 test

Commodore 64 raycasting in 148x100 test

Modified grey engine, running in multicolor character mode + FLI. The palette is limited to 4 colors. No expansions needed to run ...

Commodore 64 raycasting in 80x50 test

Commodore 64 raycasting in 80x50 test

Modified grey engine Features: - mode: multi-color character mode - palette: 5 colors - performance: runs at 12-13 FPS for most of ...

Commodore 64 raycasting in 160x200 test

Commodore 64 raycasting in 160x200 test

This version of the grey engine, just like main one, runs in multicolor bitmap mode, but it modifies the bitmap itself rather than color ...

Commodore 64 raycasting in 148x100 test 2

Commodore 64 raycasting in 148x100 test 2

Modified grey engine, running in multicolor character mode + FLI. The palette is limited to 5 colors. No expansions needed to run it ...

#Commodore64 raycasting engine demo 1

#Commodore64 raycasting engine demo 1

Read more details and related context about #Commodore64 raycasting engine demo 1.

New C64 PETSCII 3d raycasting engine with Atari like colour ambiance!

New C64 PETSCII 3d raycasting engine with Atari like colour ambiance!

Read more details and related context about New C64 PETSCII 3d raycasting engine with Atari like colour ambiance!.

Grey (#commodore64 #raycasting engine demo 13)

Grey (#commodore64 #raycasting engine demo 13)

What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

#commodore64  raycasting engine demo 2

#commodore64 raycasting engine demo 2

Read more details and related context about #commodore64 raycasting engine demo 2.

Grey (#commodore64 #raycasting engine demo 10)

Grey (#commodore64 #raycasting engine demo 10)

The engine can now handle 5 objects simultaneously, instead of 3. This feature also makes it possible to increase the total ...